Apr 30

Gran Turismo 5 Prologue is a game with a complex. Before it ever saw the light of day the gauntlet was thrown down by the gaming press: would this be anything more than a glorified demo that gearheads and fanboys would be tricked into paying for? After spending a few weeks with the winding roads and classy cars that Prologue has to offer I can answer that question with a resounding yes: Gran Turismo 5 Prologue is by far more than just a glorified demo.

Before we talk about what Prologue does we should probably talk about what it doesn’t. A number of critics will complain that the title offers only a fraction of the tracks and vehicles that previous iterations of the series have — and they’re right. However limiting the number of tracks and cars isn’t necessarily a bad thing. It’s important to remember that as much as I will make the argument in this review that Prologue is a solid title that stands on it’s own and is much more than the demo that so many others paint it to be, it’s still not your standard all-encompassing Gran Turismo release. 70 cars is a standard number for most racing games (Burnout Paradise, for example, launched with 76) — but in Gran Turismo? That’s less than 10% of the cars available in Gran Turismo 4. And that’s the problem — people aren’t comparing Prologue to other racing titles, they’re comparing it to the big digit releases of the franchise and that’s simply not what Prologue is trying to be. If you can forgot what came before and understand that “5 Prologue” is not meant to be synonymous with “5″ you’re going to find a title that offers the best racing experience on the PlayStation 3 to date.

One of the biggest frustrations that the more casual of racing gamers have had with the series has been the level of difficulty that came with the series realism. For many of us, mastering the basics of GT has always been a challenge. Thankfully things have become a little more forgiving this time around. Gone are the required license tests from the beginning of the game, and in it’s place you’ll find a handy “driving line” option that paints your way right onto the road. Following a blue line not only shows you the best path around the track, but red marks on the line indicate where braking needs to occur so as not to spin out. After a few times around the track drifting and maneuvering becomes somewhat second nature. It makes learning the ropes in GT a natural evolution of your play rather than a blisteringly painful lesson in road safety. For casual race fans, this is easily the most accessible Gran Turismo to date.

Visually the game is solid, if not downright stunning. There’s not much I can say about this that hasn’t already been said before. GT games often set the highest standard at the time of their release, and this time around is no exception. Not only has great detail been paid to everything from trees to tires, but the in-car view nails the look and feel of a car’s interior dead on. The most impressive thing though? The hands. As odd as it sounds, those gloved hands on the steering wheel are so detailed it’s frightening — and I love every second of it.

I haven’t had any real world experience with any of the vehicles in the game, but a few writers on the site have and assure me that the feeling those cars reproduced was downright spooky. Switching to the dashboard view mirrors that spookiness whether you’re familiar with the car or not. I can’t quite explain it, because a number of other games employ the same feature almost item for item (Project Gotham, I’m looking in your direction) — but somehow Gran Turismo meets that elusive goal of making you feel less like you’re playing a video game and more like you’re driving a car.

Although the number of tracks and cars may be limited the configuration and variety of the challenges makes the ride a compelling one. The majority of these challenges are just straight up races, but by limiting the choice of vehicles for each the game creates an opportunity for fiddling and tweaking your choices to get the most out of each race. No one car will demolish the competition, and even if there was a car that could do so it likely wouldn’t be available in the challenge that you really needed it for. It’s a strange system for developing an equal amount of balance and challenge, but it works.

Now before you think that this review is simply a love letter to Gran Turismo (what do you want me to say? It’s good), the game does have one major and inexcusable flaw: the online multiplayer is an embarrassment. Does it offer 16-person multiplayer? Sure. But I’ll be damned if I can know any of those 16 people. I understand that the PlayStation Network is still in it’s infancy, but that’s no excuse for what’s been presented here. Not including an option to invite friends into a game is more than a disappointment — it’s downright ludicrous. If you ask fellow site staffer Ryan, he’ll tell you it’s a perfect example of how Japanese developers still don’t understand the western fascination with online play. He’d be absolutely right. At least the online let’s you earn cash that carries over to the single player, so it’s not completely without merit.

Still — in a lot of ways that’s what makes this Prologue. Think of it in a lot of ways as a beta. By offering a well-rounded product at a discounted price, Sony has the opportunity to learn what works and what doesn’t before deciding which direction to go with the final product. If enough people had an issue with the lack of license tests, I’m sure they’d make a triumphant return by the time Gran Turismo 5 comes out. By the same token I’d be shocked if we didn’t see a massive overhaul of the online components by the time the next version hits the streets.

Whether you’re a Gran Turismo vet whose been dying to get your hands on the next installment or a casual racing fan whose always found this series just a little too frustrating, Gran Turismo 5 Prologue has found a way to successfully cater to drivers on every end of the spectrum.

Apr 30
No I Haven’t Gotten GTA IV Yet
icon1 Cinema Blend Games | icon2 Uncategorized | icon4 04 30th, 2008| icon3No Comments »
Today has been an exercise in restraint. On so many occasions in the passing hours of this day I’ve had to keep myself from bludgeoning people with my laptop instead of searching for porn and illegally downloading advanced screenings of Onechanbara: The Movie.
Apr 30

It's only two months old in this incarnation, but EA-Land (what was once The Sims Online) is closing. I'm not sure why there was a huge push and rebrand and relaunch on Feb 27 2008 to only close the service a few months later. Weird eh?

CNet reckons it might be because - as a commenter points out - because EA doesn't want to shut anything down with "the sims" in the title...

(via Evil Avatar)

Apr 30
What About Bob?
icon1 greg | icon2 Uncategorized | icon4 04 30th, 2008| icon3No Comments »
Well, today Bob begins his journey through Mr. Dynamic’s Ice Age. You being Bob, and the Ice Age being this Mario-like (Super Tux) clone side scroller for the PSP. Bob in: “The Ice Age” packs 20+ levels, different power-ups/items, and almost a dozen enemies. It’s fun, it’s challenging; check it out… Bob is compiled for [...]
Apr 30
Welcome Nick’s “PSP Video Converter” — an easy to use video converter tool for Windows. Best of all: PSPVC is FREE and capable of converting almost any video format for playback on the PlayStation Portable. If you’ve been using PSPVC previously, you’ll be happy to know the following is fixed in v2.6: 2-pass encoding bug “Video Downloader” [...]
Apr 30
A lot of people have written off the PC as a gaming platform, but developer Crytek doesn't share their view. They're the ones who brought first-person shooter Crysis exclusively to the PC last fall. A risky move, considering how sales figures for PC games are generally lower. However, it seems Crytek's not willing to take any chances like that in the future.
Apr 30

Hello PlayStation.blog readers. It’s Kumi! First, I wanted to thank everyone for reading my last post announcing the free demo for echochrome.

So as promised, I am back to tell you just when you can get your hands of the full version. echochrome will be available for you to download this THURSDAY, MAY 1 on the PlayStation Store for the PS3 and via the PC Store for the PSP. Both versions will be available for $9.99, so make sure you have funds in your wallet! There are 56 unique levels on the PS3 version, as well as 56 completely different levels on the PSP version (112 levels overall), so no matter if you are sitting at home or on the go, there are plenty of puzzles for you to wrap your brain around.

echochrome PS3 2 gameplay5

If you did not see my last post and are wondering “What is echochrome?” It’s a fun and addictive puzzle game with really elegant and simple graphics. The concept is inspired by the famous MC Escher artwork, which explores infinity, architecture and impossible constructions. In echochrome, you control the camera and perspective on an infinite canvas, guiding a mannequin figure by carefully tilting and turning the level to create a continual pathway, allowing your character to walk safely through the design. Also, there is a Canvas mode, where you will be able to create your own puzzles from scratch and share them with your friends, or even the world! You can still download the demo for free and sharpen your skills before taking on the full version when it is released on Thursday.

echochrome PS3 2 gameplay19echochrome PS3 2 gameplay23

Stay tuned to the Playstation blog, because later this week, I will give you some tips on creating your own mind-bending levels to play and share with friends, as well as details on getting the top user-created levels each week for free (on the PS3 version). It blew 1UP’s mind … now it’s your turn.

Apr 30
Slicer4ever steps his game up with Pixel Attack version 0.3. Allow me to play it out for you… You’re Jack Mason (a pixel), who must survive by running (maneuvering) around the forest/bush (screen) while avoiding (dodging) Thomas Burns, Doc Hawkins, and Walter Cole (enemy circles) from hunting and killing your sorry ass. That’s my ‘94 [...]
Apr 30

Apr 30

A few weeks back we posted about Sony hinting at an upcoming price cut for Canadian gamers. Looks like it’s going to come true as of May 1st. No word yet on exactly what the price adjustment will be, but my guess still says par. Here’s the official word;

In conjunction with the PLAYSTATION®Store weekly update on Thursday, May 1, Sony Computer Entertainment America (SCEA) will adjust pricing for downloadable content available through the PLAYSTATION Store for the Canadian market. The adjustment comes as a result of the strengthening Canadian currency and SCEA’s ability to localize pricing within the PLAYSTATION Store. SCEA will execute the adjustments in a phased approach prior to the regularly scheduled PLAYSTATION Store update, with prices adjusting during a window of time prior to the scheduled update on May 1st.

“We are continually looking for ways to enhance the player experience on the PLAYSTATION®Network, and downloadable content through the PLAYSTATION Store is just one of our areas of focus,” said Grace Chen, Senior Manager for the PLAYSTATION Store. “We anticipate that this price adjustment will meet the expectations of our Canadian consumers and provide them with a better PLAYSTATION Network experience.”

UPDATE: I’ve just received confirmation from PlayStation Canada PR rep Kyle Moffatt that the price adjustment will in fact put the pricing even with the US price. Sweet.

Apr 30
Vertige
icon1 Cafeine | icon2 Uncategorized | icon4 04 30th, 2008| icon3No Comments »

J'ai le vertige assez facilement. Uniquement sur les trucs avec relation au sol, du simple escabeau à certaines terrasses alors que pas du tout en planeurs, etc. Bref. Du coup cette vidéo arrive a me faire transpirer sans bouger de mon fauteuil. C'est tourné en Espagne, au-dessus de la rivière Guadalhorce. A 200 mètres au-dessus. Et officiellement le passage Caminito del Rey est fermé suite à la mort dans touriste en 2000. Sans déconner... Un seul ?

Apr 30
By Michael Santo Editor-in-Chief, RealTechNews Grand Theft Auto IV has created a frenzy of news stories, including rave reviews worries over an effect on Iron Man ticket sales probable record sales did I mention rave reviews? Ah, but the one that has gamers hot under the collar: freezes. Owners of both Playstation 3 and Xbox 360 consoles are reporting freeze issues with the [...]
Apr 30

LOL @ Activision. Seriously, in just a matter of months they managed to completely whore out and ruin the Guitar Hero brand. It all started with taking GH3 to Neversoft, who never met a Tony Hawk game they couldn’t pump out in a matter of months. It subsequently sucked, even though it sold by the boatload. Then we get the announcement that there’s an entire game wrapped about Aerosmith…. wow, awesome. Then this in-browser widget that’s so broken you have to wonder what they’re thought process was in making it. And finally, and possibly the most ridiculous, is the DS version of Guitar Hero, Guitar Hero: On Tour… complete with a fucking ridiculous looking accessory.

Well… they released a track list to the abomination that is Guitar Hero: On Tour…. and it’s downright laughable. I remember reading a few months ago in Game Informer how the guys at Neversoft played a prank on their CEO by telling him that Activision was requiring them to include an Avril Lavigne song in GH3, and how he flipped out cause it wasn’t “Rock N Roll.” Umm, you’ve got Maroon 5, Daughtry and Smash Mouth in there. Guess it’s easier to overlook when you’re cashing checks.

So this is apparently the full track list as well. Seem short? It should, the game was originally supposed to have 25 tracks.

  • Do What You Want - OK Go
  • All The Small Things - Blink 182
  • Spiderwebs - No Doubt
  • Are You Gona Be My Girl - Jet
  • We’re Not Gonna Take It - Twisted Sister
  • All Star - Smash Mouth
  • Breed - Nirvana
  • Jessie’s Girl - Rick Springfield
  • Hit Me With Your Best Shot - Pat Benatar
  • This Love - Maroon 5
  • Heaven - Los Lonely Boys
  • Helicopter - Bloc Party
  • China Grove - The Doobie Brothers
  • Rock and Roll All Nite - KISS (cover by Line 6)
  • What I Want - Daughtry

[G4's the Feed]

Apr 30
SONIC BOOK UPDATE
icon1 Cmdr_Zorg | icon2 Uncategorized | icon4 04 30th, 2008| icon3No Comments »
Apr 30

I ate a hot dog today. If you know me in the real world, that’s probably not a huge shock — I have a diet like an eight year old. But this wasn’t a real world hot dog. It was a wiener from a Liberty City vendor, and it tasted even better. I love the taste of mixed meat in my mouth just about as much as I love the flavor of Liberty City.

You see, Liberty City isn’t just another virtual world. It’s a place that actually feels like home. Can I get all ex-Serbian military on some dudes for fucking up my cousin? Sure. But I can just as easily call up a friend to play darts, pick up my best girl and hit the bowling alley, or just hang out at home and watch TV. That’s right — watch TV. They’ve put together a whole whack of programming for the airwaves of Liberty City, all of which is worth an afternoon of channel surfing. Plus I hear there’s a faux-internet that’ll be popping up sooner or later. If I can barely peel myself away from the real one, how am I going to break off from the Rockstar equivalent?

But not all is great here in Liberty. The 360 controls have a bit of an overhaul from the previous PS2 button scheme I’ve grown used to. Every time I want to use my handbrake I end up switching off my headlights, and every time I want to peel off I hit the handbrake long enough for the car’s owner to get brave and pull me right back out of the car. As well (and this could just be my 360 set up — it’s a crappy repair-center refurb that I’ve had trouble with in the past) I’m finding the visuals a little choppier than anyone seems to be mentioning. But still — small gripes be damned. This is a living breathing world Rockstar has invented. And did I mention it’s a world in which combat works? Yeah, they finally figured that one out.

I figure I’ll close out this, my first postcard from the world of Liberty, with a quick snippet from a behind-the-scenes e-mail I sent to the team my first night here;

“So I’m on my way to my first date with Michelle, and Roman calls me. Some dudes are roughing him up and he wants my help. I figure fuck it — I’m almost at Michelle’s house, I’ll do the Roman mission afterwards. We go on our date (which unlike San Andreas was an actual date, up to and including a bowling mini-game) and drop her off. All of a sudden I get a call from Roman. It’s not the same mission anymore — now he wants me to pick him up at the hospital. Turns out those guys weren’t going to wait for my date to finish before laying the beats down on my cousin. I couldn’t believe it — Liberty City was such a complete real-world experience that events were going to happen whether I was there or not? As if the game needed to confirm my disbelief, Roman gets in my car and says “I can’t believe you, choosing cooch over your cousin.” Not only did he get the beats, he knew I ditched him for Michelle. Christ almighty Rockstar, I’m all in.”

Hugs and kisses,
Jim

Apr 30
Avec une dizaine de jours de retard, la grosse mise à jour gratuite pour TF2 vient de sortir. Elle est dispo, comme d'hab, en relançant Steam. Au programme, une nouvelle map (Goldrush) avec un nouveau mode de jeu, 36 achievements pour le medic et un nouveau système d'unlocks, avec pour l'instant trois nouvelles armes pour le medic.

Tous les détails sont sur cette bien jolie page.

Valve en profite pour organiser un week-end gratuit cette semaine : TF2 sera jouable gratuitement pour tous du 2 au 4 mai. Amis éditeurs, regardez comment on fait pour que les hardcore gamers achètent des jeux : des patchs géants et gratuits, des week-ends gratuits... et avec ça, vous pouvez être sûrs que les ventes de TF2 vont encore grimper.

Lire la suite sur Nofrag...

Apr 29
Tuesday, Microsoft announced a price cut for the Xbox 360 in four Asian regions by as much as 20 percent. South Korea, Taiwan, Hong Kong, and Singapore will see a slash in prices in an effort to reach a bigger audience.
Apr 29
Apr 29
By Michael Santo Editor-in-Chief, RealTechNews Close only counts in horseshoes, right? Well, although a number of sites are saying that Windows XP SP3 is available for download, it’s not quite there. The reason is a glitch between the service pack and Microsoft Dynamics Retail Management System. “In order to make sure customers have the best possible [...]
Apr 29
Grand Theft Auto IV Screenshot Gallery
icon1 About.com PlayStation Games | icon2 Uncategorized | icon4 04 29th, 2008| icon3No Comments »
The most anticipated game of the season, Grand Theft Auto IV, has shipped today. Hopefully you pre-ordered it, or have an unscrupulous friend at GameStop who held a copy under...

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