
Official Website:
www.crystal-chips.com
Versions Supported:
NTSC - v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14
PAL - v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14
JAP - v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14
Number of Wires:
19 - 21
Installation Diagrams:
v1/v2 - GH-004
v1/v2 - GH-005
v3 - GH-006/GH-007
v4 - GH-008/GH-013
v5/v6 - GH-015
v7/v8 - GH-019/GH-022
v9 - GH-023
v10/v11 - GH-026/GH-029
v12/v13 - GH-032
v12/v13 - GH-035
v14 - GH-037
Features:
- High Quality Actel ProASIC Plus FPGA Features:
- Flash-based configuration means we are able to quickly and thoroughly test and debug many different configurations before arriving at a stable release.
- An excessive number of “gates” allows the use of an internal “ROM” for infallible “Recovery Mode”. This means you will never be stuck unable to recover from firmware errors.
- ISP (In-System Programming) and Boundary Scan allow us to program and test every single device on the Crystal Chip board after population. This will detect any flaws in the manufacturing process, such as bridged pins or defective components.
- Internal SRAM allows us to provide unique features unavailable with many other FPGA devices.
- General Hardware Features:
- Custom “Glitch Detection” logic automatically detects and filters noise on strobe lines (A, R and W). This results in 100% boot rates for bootstrap hook software.
- Ground-bounce is a non-issue due to an intelligent patching method which reduces current spikes, and the aforementioned “Glitch Detection” logic.
- 4kbyte software-accessable (read/write) EEPROM for storage of PS2 bootstrap hooks and data.
- 3kbyte software-accessable (write) SRAM for storage of PS1 bootstrap hooks.
- On-board oscillator (clock) means you don’t have to worry about installing a clock wire or the annoying issues associated with bad clock wiring.
- New, very compact 4 layer circuit-board and new optimized solder-pad layout for easiest installation.
- Only 19 wires for v1-v7 consoles, 20/21 wires for v8+ consoles (DVD+/-RW requires the optional “F” wire) regardless of region.
- On-board LED to help debug installation problems.
- “HA” wire (not available on CC1.0 or any other chips in the market) reduces the occurence of “mechacon crashes” which are the most common cause of laser burnout in v12 consoles as well as reducing the occurence of RSOD.
- Upgrade Features:
- Upgradable via software loaded from CD, host (Naplink, ps2link, etc), memory card, etc. EEPROM is blank when shipped.
- Recovery Mode uses an internal ROM in the FPGA rather than external flash which may become corrupted. This means you will never be unable to boot an upgrade disc, even if the EEPROM were removed or physically damaged (of course you wouldn’t be able to upgrade then..).
- Internal checksum to ensure data integrity. If the checksum fails, the console will automatically boot in Recovery Mode so that you may fix the problem with the Utility Disc.
- Application Support:
- Open-Source API and documentation provided for software-interaction with the H hardware and writing your own firmwares. Some basic example codes are provided with the API which show bootstrap patching for direct-boot unsigned “homebrew” discs and loading a “dashboard” or similar application from memory card.
- Memory Card boot (aka “Dev.olution Mode”, “Dev Mode”, “Dev Mode 1″) allows you to load software directly from memory card on system startup.
- Boot homebrew software CD/DVD discs as you would a regular game disc.Media Types Supported:CD-ROM / DVD-ROM / DVD9 / *CD-R / *CD-RW / *DVD-R / *DVD+R / **DVD-RW / **DVD+RW
* Note: These media types are supported ONLY if your PS2 can read them in the first place. These medias are listed only for compatibility reasons and due to the fact that CC1.1 removes the additional checks for some of these media types, which were added in v8 and higher consoles.
** Note: These medias require the additional “F” wire to be attached on v8 and higher consoles.
Instructions:
- Firmware Upgrade
Use: The “firmware” stored in the EEPROM on your CC1.1 PCB is used for hooking into the PlayStation 2 system software. Upgrading your CC1.1 firmware is as simple as downloading, burning, and booting a Crystal Chip Utility Disc. A simple menu allows you to update your firmware without hassles. - Recovery Mode
Use: The CC1.1 has a built-in Recovery Mode which may be enabled at any time to allow you to recover from corrupted firmware. Thanks to an internal checksum, the CC1.1 will automatically detect corrupted firmware and boot in Recovery Mode. In the event that CC1.1 fails to automatically detect corrupted firmware, you may force “Recovery Mode” by pressing reset 3 times on startup. - Hardware Sleep Mode
Use: The CC1.1 has a “Hardware Sleep Mode” (aka HSM) which allows you to disable your Crystal Chip. Unlike “Software Sleep Mode”, HSM does not require any patching to be done in order to get software running which will disable the chip. This is quite useful if you get no video on startup and suspect that your CC1.1 may not be working correctly. You may use HSM to disable the chip and see if your PS2 then starts up. If not, it’s very likely that the cause is your wiring/etc rather than the chip.Hardware Sleep Mode may be entered by pressing reset 6 times on startup. Your CC1.1 will remain in sleep mode until you power off the console or put it into Standby mode, to prevent you from accidentally enabling the chip. - Installation LED
Use: The CC1.1 has a small on-board LED to allow some first installation diagnosis. The following lines show the basic modes:- LED glows for only 1 second on system startup and discs boot = All is fine

- LED glows all the time and won’t go off = Wrong installation of the bios wires
- LED goes off and discs won’t boot = Wrong installation of the CD/DVD controller wires
Since the LED can be controlled by the Crystal Chip firmware we can add/change modes.
- LED glows for only 1 second on system startup and discs boot = All is fine







